(Updated June 8) Education technology companies and organizations have stepped forward to help educators bring STEM and STEAM experiences to students in virtual ways during the COVID-19 closures. The ...
Savvas Learning Company has partnered with Brainingcamp to bring visual, interactive, digital math manipulatives to its suite of learning tools for use in the K–8 curriculum. The suite will be ...
As education evolves, the classroom is no longer limited to books and blackboards. Digital resources–interactive platforms, games, simulations, and multimedia–allow educators to bring subjects alive ...
With the return to school comes a return to students sitting at their desks for hours every day—and teachers’ subsequent challenge of managing those fidgeting students. There has been considerable ...
Elections are all about numbers, sometimes hinging on miniscule percentage-point differences in turnouts. Math teacher Alison Strole’s middle school students know this better than your average ...